The Cognitive Theory Of Multimedia Learning
Designed
by Richard E. Mayer, The Cognitive Theory Of Multimedia Learning(CTML) explains
how multimedia learning works and how we can best use it. Its goal is to
instructional media based on how human mind works. Brain takes in information
and process it in multiple channels. The first channel is for auditory
information which includes spoken words, verbal sounds. The second channel is
for visual information and it includes pictures, videos and charts. These
channels help learners make connections between the text and the graphics, or
sounds, and this is called The Dual Coding Assumptions. Another assumption
presented by Mayer is that we don’t have limitless capacity for information. He
says that since our memory have finite space, we should be careful about the
information that we pay attention to. So while teaching our students, we
shouldn’t overload informatin on what we teach them. We should use simpler picture,
decreasing amount of the text that present them. The last assumption made by
Mayer is the active processing assumption. In this assumption, Mayer suggests
that humans don’t learn merely by absorbing information. He says that humans
need to engage in cogntive process actively. To do so, we need visual or verbal
models while learning something new and pay attention to these maaterails. Also,
we need to organize them accordingly and integrate those new models with the our
previous knowledge. Thus, meaningful learning occurs when learners engage in selecting
relevant words for processing if they have verbal working memory, selecting relevant
images for processing if they have visual working memory, organizing selected
words for a model and integrate the new knowledge with the previous knowledge.
Also, he suggests some principles to deliver a qualified learning. To reduce
extraneous processing, he firstly,talks about coherence principle which says
that people learn better when irrevelant material is excluded. Secondly, he
talks about signalling principle which says that people learn better when
crucial words are emphasized. Thirdly, redundancy principle says that people learn
best when the text or material is short and on to the point. Fourthly, he talks
about spatial contiguity principle and it says that people learn better when
they are near to the page or screen that the knowledge is presented on. Fifthly,
temporal contiguity principle and it talks about that people learn better when
they correspond with the narration simultaneously. To manage essential processing,
Mayer talks about three principles. The first one is pretraining principle and
it talks about that people learn better when they know the essentials of the
animation that is presented to them. Second one is segmenting principle and it
talks about that people learn better when narrated animation is presented in
learner paced segment. Third one is modality principle and it talks about that people
learn better from graphics with spoken texts. To foster generative processing,
he talks about four principles. The first one is multimedia principle and it says
that people learn better from words with pictures, rather than words alone. The
second one is personalization principle and it says that people learn better
when words are conversational style and so they can feel more engaged in a
conversation. The third one is embodiment principle and it gives credit for
gestures and body language. The last principle is image principle and it says
that static image of narrator can be distracting for students. So, we can say
that CTML, using the technology, focuses
on a qualified teaching ,which is constructed with taking into account that how
the brain works,
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